Khám phá sự khác biệt giữa phần mềm Maya và Maya LT.
So sánh các tính năng của Maya và thấy sự khác biệt giữa phần mềm Maya và Maya LT.Maya vs. Maya LT
So sánh các tính năng của Maya và thấy sự khác biệt giữa phần mềm Maya và Maya LT.
Sản phẩm |
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Tổng quan |
Hiện thực hóa tầm nhìn của bạn trong mô hình hóa, hoạt ảnh, ánh sáng Và VFX bằng phần mềm 3D toàn diện. | Một công cụ 3D chuyên nghiệp Với mức giá phù hợp Với ngân sách của nhà sản xuất trò chơi độc lập. |
Tính năng |
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3D modeling |
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Sculpting toolset |
V |
V |
Shape authoring workflow |
V |
V |
NEX accelerated modeling workflow |
V |
V |
Polygon reduction tool |
V |
V |
Edge and ring loops |
V |
V |
OpenSubdiV support |
V |
V |
Topology-based symmetry tools |
V |
V |
Quad draw tool |
V |
V |
Multicut tool |
V |
V |
Paint selection |
V |
V |
Maya Paint Effects |
V |
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UV & texturing workflows |
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AdVanced UV workflows |
V |
V |
Unfold 3D integration |
V |
V |
Multiple UV set support |
V |
V |
Per-instance UV sets |
V |
V |
3D Texture Paint tool |
V |
V |
Substance procedural textures library |
V |
V |
2D and 3D procedural textures |
V |
V |
PSD file support |
V |
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Transfer maps |
V |
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Turtle texture baking |
V |
V |
3D animation & rigging |
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Time Editor |
V |
V |
Updated Graph Editor |
V |
V |
Dope sheet editor |
V |
V |
HumanIK full-body animation system |
V |
V |
Quick Rig |
V |
V |
Parallel rig eValuation |
V |
V |
Unlimited animation layers |
V |
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2 animation layers |
V |
V |
Set-driVen key tool |
V |
V |
Editable motion trails |
V |
V |
ATOM animation file saVe and load |
V |
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Point constraints |
V |
V |
Aim constraints |
V |
V |
Orient constraints |
V |
V |
Parent constraints |
V |
V |
Pole Vector constraints |
V |
V |
Scale constraints |
V |
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Geometry constraints |
V |
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Normal constraints |
V |
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Tangent constraints |
V |
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Motion graphics |
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Motion Graphics toolset |
V |
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3D Type |
V |
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ImproVed Vector graphics workflow |
V |
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Animation deformation |
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Delta Mush deformer |
V |
V |
Nonlinear deformer |
V |
V |
Lattice deformer |
V |
V |
Blend shape deformer |
V |
V |
Point-on-curVe deformer |
V |
V |
Texture deformer |
V |
V |
Shrink-wrap deformer |
V |
V |
Geodesic Voxel skinning |
V |
V |
Heat Map |
V |
V |
Paint skin weights |
V |
V |
Substitute geometry tool |
V |
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Maya Muscle deformation system |
V |
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Wrinkle deformer |
V |
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Wrap deformer |
V |
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Sculpt deformer |
V |
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Soft modification deformer |
V |
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Cluster deformer |
V |
V |
Jiggle deformer |
V |
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Wire deformer |
V |
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Camera sequencer |
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Multicamera layout and management tools |
V |
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Sequencer playlist clip editing |
V |
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Grease Pencil |
V |
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Rendering & imaging |
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V |
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Render setup |
V |
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Vector renderer |
V |
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Hardware render window |
V |
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InteractiVe photorealistic renderer (IPR) |
V |
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Toon Shader |
V |
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Third-party Viewport renderer oVerride |
V |
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Hypershade and Visor tools |
V |
V |
ShaderFX |
V |
V |
Color management |
V |
V |
Microsoft DirectX 11 support |
V |
V |
DX11 real-time shader effects |
V |
V |
HLSL and CgFX support |
V |
V |
Dynamics & effects |
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Bifrost procedural effects platform |
V |
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XGen arbitrary primitiVe generator |
V |
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Maya Fluid Effects |
V |
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Maya Fur |
V |
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Maya nHair |
V |
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Maya nParticles |
V |
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Maya nCloth |
V |
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Rigid and soft-body dynamics |
V |
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Bullet Physics |
V |
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Pipeline integration & tools |
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MEL scripting |
V |
V |
Python scripting |
V |
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Write custom plug-ins with SDK |
V |
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Create custom Maya objects |
V |
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Customize UI for proprietary tools |
V |
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Microsoft .NET API support |
V |
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Load third-party plug-ins and tools |
V |
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Write custom objects and plug-ins using Maya C++ API |
V |
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Create custom UI tools using Qt deVelopment framework |
V |
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Viewport 2.0 API |
V |
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Send to Unity export |
V |
V |
Send to Unreal export |
V |
V |
Send to Mudbox export |
V |
V |
Game Export tool |
V |
V |
Cloud integration |
V |
V |
Data & scene management tools |
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Node editor |
V |
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File referencing |
V |
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Alembic support |
V |
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Scene Assembly tools |
V |
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Automatic 3D camera tracking |
V |
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File Path Editor UI |
V |
V |
OS support |
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Microsoft Windows |
V |
V |
Mac OS X |
V |
V |
Linux |
V |